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"European Commission to Further Probe Google-DoubleClick Deal" posted by ~Ray
Posted on 2009-01-04 19:26:26

Mountain believe. Calif. - Seven months after explore announced that it would pay $3.1 billion to acquire New York-based Internet ad firm DoubleClick the company on Tuesday learned that it will undergo to wait a bit longer to close the deal. Reuters reported that the European Commission has opened an in-depth investigation of the deal that could act four months to complete. "The Commission's initial market investigation indicated that the proposed merger would raise competition concerns in the markets for intermediation and ad serving in online advertising," the EC said in a statement. The Commission will have until April 2 to alter its final decision. Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. Web page addresses and e-mail addresses move into links automatically. This challenge is for testing whether you are a human visitor and to prevent automated spam submissions. Jan. 9. 2009 | Las VegasFeb. 25-26. 2009 | New YorkMarch 24-25. 2009 | Los Angeles To receive event updates & announcements: Which Web Browser Is The Best and Safest Alternative To Microsoft's Internet Explorer?:

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"Molding and Shaping Perception in an Internet Age" posted by ~Ray
Posted on 2008-09-12 20:10:11

My daughter had a college cover to do and ended up doing it on. "Old and New Media Influence on Anti-American Sentiment". What was fascinating was to construe this report ( from May. 2007 entitled. " The Communication of Anti-Americanism: Media Influence and Anti-American Sentiment ” by the Department of Communications at Cornell University and see that this massive research chew over focused on traditional media and completely left out new media! They examined all sorts of statistics and variables in the inform: country age income media habits and much more. The problem in leaving out new media is that most populate under 30 have radically reduced their consumption of old media and instead are having their perceptions molded and shaped by exposure to all sorts of opinions and alternative new media forms. Her argument was that negative perceptions of America were being molded and shaped by media not just traditional media. In an age when many globally are eschewing broadcast media for social network's. YouTube. SMS blogs and shows desire or even Al Jazeera offerings there is no doubt that any thoughtful consideration and examination of public opinion and cross-cultural perception must consider new media forms. As I wrote this looking at that goofy conceive of of (which must excite children and small animals). I thought about how tough it would've been for Nazi propaganda minister. Joseph Goebbel's to have done what he did for perception-controlling had the Internet existed in the 1930's.

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"Microsoft Releases Second-Generation Zune Players" posted by ~Ray
Posted on 2008-05-11 04:07:36

Redmond. process. - Microsoft on Tuesday introduced its second-generation Zune digital media players including the 80GB hard drive-based Zune 80 ($249) and two flash-based. 8GB ($199) and 4GB ($149) models. The new devices furnish improved battery life; redesigned Zune software; a new "Zune Pad" touch-sensitive navigation button; and wireless syncing of music libraries. The smaller versions are available in four colors (green go color red) with the option to add laser-engraved artwork from 18 artists. Existing Zune owners can also now transfer a new software update for their devices from the company's website. Zune looks nice and its new functions are great but iPod still is the best. Nothing compares to the iPod interface and design although Zune really seems like a good product. Have you seen this iPod Touch ad made by an user? It shows in less than 30 seconds why Zune is good but an iPod is an iPod. Period. Allowed HTML tags: <a> <em> <strong> <have in mind> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this affix. This question is for testing whether you are a human visitor and to prevent automated spam submissions. May 21-22. 2008 | Los AngelesJune 26. 2008 | Washington. DCJuly 14. 2008 | Santa Monica To acquire event updates & announcements:

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"Microsoft Releases Second-Generation Zune Players" posted by ~Ray
Posted on 2008-05-11 04:07:09

Redmond. process. - Microsoft on Tuesday introduced its second-generation Zune digital media players including the 80GB hard drive-based Zune 80 ($249) and two flash-based. 8GB ($199) and 4GB ($149) models. The new devices offer improved battery life; redesigned Zune software; a new "Zune Pad" touch-sensitive navigation button; and wireless syncing of music libraries. The smaller versions are available in four colors (color pink black red) with the option to add laser-engraved artwork from 18 artists. Existing Zune owners can also now transfer a new software update for their devices from the affiliate's website. Zune looks nice and its new functions are great but iPod comfort is the best. Nothing compares to the iPod interface and design although Zune really seems like a good product. Have you seen this iPod comprehend ad made by an user? It shows in less than 30 seconds why Zune is good but an iPod is an iPod. Period. Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. This question is for testing whether you are a human visitor and to prevent automated spam submissions. May 21-22. 2008 | Los AngelesJune 26. 2008 | Washington. DCJuly 14. 2008 | Santa Monica To receive event updates & announcements:

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"Microsoft Releases Second-Generation Zune Players" posted by ~Ray
Posted on 2008-05-11 04:07:09

Redmond. process. - Microsoft on Tuesday introduced its second-generation Zune digital media players including the 80GB hard drive-based Zune 80 ($249) and two flash-based. 8GB ($199) and 4GB ($149) models. The new devices furnish improved battery life; redesigned Zune software; a new "Zune Pad" touch-sensitive navigation button; and wireless syncing of music libraries. The smaller versions are available in four colors (color pink black red) with the option to add laser-engraved artwork from 18 artists. Existing Zune owners can also now download a new software update for their devices from the affiliate's website. Zune looks nice and its new functions are great but iPod comfort is the best. Nothing compares to the iPod interface and design although Zune really seems like a good product. undergo you seen this iPod comprehend ad made by an user? It shows in less than 30 seconds why Zune is good but an iPod is an iPod. Period. Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. This challenge is for testing whether you are a human visitor and to prevent automated spam submissions. May 21-22. 2008 | Los AngelesJune 26. 2008 | Washington. DCJuly 14. 2008 | Santa Monica To receive event updates & announcements:

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"Report: 81% of Kids, 38% of Adults Play Games; Seldom Together" posted by ~Ray
Posted on 2008-02-23 20:04:43

Dulles. Va. - Eight out of ten children (ages 4-17) regularly play computer or video games as do 38% of adults but 43% of parents said they never compete games with their kids according to a new poll from AOL Games and the Associated Press. Among adult gamers. 45% were female and more than half are under 40 years old; 27% are under 30 years old. The analyse found that younger parents were more likely to compete games with their kids than older parents but overall nearly three-quarters spent no more than an hour per week doing so. Forty-one percent of all gamers could be classified as "hardcore," spending at least three hours per week playing while light gamers (31%) play less than an hour per week on average. The AP-AOL Games poll of 2,016 adults and 770 gamers was conducted in October by Ipsos. Allowed HTML tags: <a> <em> <strong> <cite> <label> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. This question is for testing whether you are a human visitor and to prevent automated spam submissions. February 26-27. 2008 | New YorkMarch 5. 2008 | TorontoMarch 24-25. 2008 | Los Angeles To receive event updates & announcements:

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"Report: 81% of Kids, 38% of Adults Play Games; Seldom Together" posted by ~Ray
Posted on 2008-02-23 20:04:43

Dulles. Va. - Eight out of ten children (ages 4-17) regularly play computer or video games as do 38% of adults but 43% of parents said they never play games with their kids according to a new survey from AOL Games and the Associated touch. Among adult gamers. 45% were female and more than half are under 40 years old; 27% are under 30 years old. The analyse open that younger parents were more likely to play games with their kids than older parents but overall nearly three-quarters spent no more than an hour per week doing so. Forty-one percent of all gamers could be classified as "hardcore," spending at least three hours per week playing while light gamers (31%) play less than an hour per week on average. The AP-AOL Games poll of 2,016 adults and 770 gamers was conducted in October by Ipsos. Allowed HTML tags: <a> <em> <strong> <have in mind> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. This question is for testing whether you are a human visitor and to prevent automated spam submissions. February 26-27. 2008 | New YorkMarch 5. 2008 | TorontoMarch 24-25. 2008 | Los Angeles To acquire event updates & announcements:

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"Report: 81% of Kids, 38% of Adults Play Games; Seldom Together" posted by ~Ray
Posted on 2008-02-23 20:04:43

Dulles. Va. - Eight out of ten children (ages 4-17) regularly play computer or video games as do 38% of adults but 43% of parents said they never compete games with their kids according to a new survey from AOL Games and the Associated Press. Among adult gamers. 45% were female and more than half are under 40 years old; 27% are under 30 years old. The analyse open that younger parents were more likely to play games with their kids than older parents but overall nearly three-quarters spent no more than an hour per week doing so. Forty-one percent of all gamers could be classified as "hardcore," spending at least three hours per week playing while light gamers (31%) play less than an hour per week on average. The AP-AOL Games poll of 2,016 adults and 770 gamers was conducted in October by Ipsos. Allowed HTML tags: <a> <em> <strong> <have in mind> <label> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this post. This challenge is for testing whether you are a human visitor and to prevent automated spam submissions. February 26-27. 2008 | New YorkMarch 5. 2008 | TorontoMarch 24-25. 2008 | Los Angeles To acquire event updates & announcements:

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"Murdoch Expects to Drop Subscription Fee at WSJ.com" posted by ~Ray
Posted on 2007-12-21 03:36:34

Adelaide. Australia - News Corp chairman Rupert Murdoch whose company is acquiring Dow Jones & Co publisher of The Wall Street Journal said on Tuesday that he intends to cast aside the subscription model on the paper's website -- which recently hit a million subscribers -- in favor of a remove advertising-supported model the Associated touch reported."We are studying it and we expect to make that free and instead of having one million (subscribers) having at least 10 million-15 million in every corner of the earth," Murdoch said in a speech to shareholders. News Corp.'s proposed $5.6 billion acquisition of Dow Jones and The Journal is expected to change state in the fourth quarter; a special meeting of shareholders has been set for Dec. 13. The circumscribe of this field is kept private and will not be shown publicly. Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd><br><p> <b> <i> <img> <hr> Images can be added to this affix. Web summon addresses and e-mail addresses turn into links automatically. January 8. 2008 | Las VegasFebruary 26-27. 2008 | New YorkMarch 5. 2008 | Toronto

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"Connecting the Social Graph: Member Overlap at OpenSocial and Facebook" posted by ~Ray
Posted on 2007-12-12 20:42:22

is a Google-led initiative to get into social networking (in a bigger way than ) and purportedly to act “open standards” so users can access their data on any social network. The project is still taking shape but it looks like it will give users find to widgets across a bunch of social networks at least as a first arrange. Looking at the OpenSocial coalition of social networks some like clearly fall into the professional branches of the “social graph” or that virtual map of all our relationships. Other social networks desire are much more personal in nature. though not in OpenSocial may be the only social communicate to undergo criss-crossed professional and personal boundaries at least among internet professionals. Lastly the family grow of the social graph can be found on sites desire. As developers think about connecting the disparate branches of the social graph either through widget access personal data portability or an aggregator for easy management. Compete asks. “How do the user communities of the social interpret overlap today?” We can see the social interpret as it is online today consists of mainly personal relationships though a large group of users be exclusively to professional social networks and many belong to both. A collective solution to bringing the entire social graph online might do come up to act a closer look at the particular needs of this early adoption crossover group. Since the advent of social networking sites in 1997 the phenomenon has taken the world by storm. Once called a passing fad social networking is now a thriving business in 2006 alone it garnered over $6.5 billion in revenue while the three biggest players connected over 280 million subscribers in a way never known before to society. This create of connection has drawn the globe closer together than anyone ever predicted. Just a few years ago. MySpace com solely dominated the social networking place merchandise with almost 80% of the social networking place merchandise but now websites like Facebook entered the social networking site race becoming the 8th most viewed website in the U. S according to web measuring traffic site Alexa com. Facebook com which originally started at Harvard University later extended to Boston area schools and beyond has mystified many naysayer’s with its explosive growth over the last three years and an astounding asking price of $10-$15 billion dollars for the affiliate. But who will be next? With the rapid growth of the likes of MySpace and Facebook the burning challenge on everyone’s play is who is next? As with any burgeoning field many newcomers ordain and go but only the strong and unique ordain defeat. Already many in the field undergo stumbled as indicated by their traffic rankings including heavily funded Eons com with its former Monster com fail at the channelise. Hooverspot com and Boomj com with its ridiculous Web 3.0 slogan. There are many possibilities but it is a dark cater coming fast into believe and taking direct in the social networking place market at the global aim that has us interested the website - Vois com. Less than a year ago this newest contender directed at 25 to 50 years olds graced the absolute bottom of the enumerate with its website ranked at a dismal 5,000,000. With not so much as a make noise this rising feature has come from the depths of anonymity growing an eye-popping 10,000% in less than one year to alter itself known worldwide now sporting a recent web traffic ranking in the 5,000 range. When people in the United States hear about Facebook and other services such as MySpace the widely held belief is that these websites are globally used and are as synonymous as explore or Yahoo in regards to having a global market presence. This idea is completely misguided. Now it is true that both of these social networking giants are geared to service the western industrialized cultures but when it comes to the markets of the future the emerging markets they have virtually no presence. The sites themselves are heavily Anglicized and Facebook in particular has an extremely complicated web interface that eludes change surface those familiar with the language making them virtually inaccessible in other parts of the world even where English is the main language. Our interest in Vois is global and geopolitical. Simply. Vois understands this lack of market service and is building its furnish model on a global investigate concept developed by Goldman Sachs a few years ago. The concept is basically predicated on the belief that beginning now using current economic models and continuing those models over the next few decades will lead to a major paradigm alter in the world regarding nations who are current economic leaders like those being the USA and the other members of the G-7 and those who will change state dominant in the world economy mainly the BRICs. In the Goldman research inform Goldman highlights the fastest growing nations and has dubbed them with the two acronyms BRIC’s and N-11. BRIC standing for ( Brazil. R ussia. India and China) representing the fastest growing economies and N-11 or what are being called the Next-11 representing the next 11 countries to appear as future important economies such as Bangladesh. Egypt. Indonesia. Iran. Korea. Mexico. Nigeria. Pakistan. Philippines. Turkey and Vietnam. This come has already been implemented with some success with companies desire Orkut who has over 80% of the merchandise share in Brazil and large holdings in India and Eastern Europe. Other providers such as Hi5 undergo the world as their focus and are making great strides in global market overlap while Facebook builds itself into a niche provider wholly unready to take on the world. As Vois breaks new ground in the world merchandise pursuing previously ignored demographics they afford themselves the opportunity of tremendous growth unfettered by the giants such as Facebook and MySpace. While cultivating this new user base. Vois will also be able to command on their business revenue strategies creating an area of commerce that will make their site increasingly attractive to business and users the world over. This concept dubbed sCommerce allows the subscriber to promote themselves in both personal and a professional make while giving them the option of setting up shop on the site. This approach will allow business owners to target their merchandise in a way never before allowing them to focus on interested groups of individuals while providing follow-up without having to act to wasteful blanket campaigns that are typically the request of the day. This newfound border will allow Vois to explore new revenue models while provide a tremendous service for both their regular subscribers and business subscribers alike. With all this going on rapid merchandise growth to the place we be the question - is Vois the next Facebook it sure looks like it but only time will express….

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Related article:
http://blog.compete.com/2007/11/12/connecting-the-social-graph-member-overlap-at-opensocial-and-facebook/

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